DOOM via Console.log()

By @CozendeyMath At My repo

Credits: DOOM via WebAssembly from Scratch Article.

FORK via doom-checkboxes by @healeycodes

This is where the DooM screen should render.

Stats:

Milliseconds calls per second: 0
Total getmilliseconds calls: 0
DOOM FPS: 0 (target: 35FPS)
Total Frames drawn: 0
Browser Animation FPS: 0 (target: around 60FPS, depending on browser)
Press F12 or Inspect Element and go to the console tab to get started.